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Emberville Alpha Patch Notes: Every In-Game Update Through 0.20.10.x

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Emberville News

The latest Emberville Alpha updates address save-file corruption, loading failures, combat behavior, display compatibility, interface problems, and several progression-blocking bugs. The current in-game patch-notes panel lists six update entries, ending with Alpha 0.20.10.x.

The newest update is short but important. Alpha 0.20.10.x targets a bug that could corrupt save files, another that could prevent the game from loading, and an unspecified issue involving the bow. Earlier updates introduced a much wider range of fixes and adjustments across combat, quests, cutscenes, resolutions, loot, sound, visual effects, and the user interface.

Editor’s note: These patch notes are available inside the game but do not display individual publication dates. September 11, 2026, is used as the recorded date for this roundup and should not be interpreted as confirmation that every update was released on that date.

Alpha 0.20.11.x
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Alpha 0.20.11.x is the current version shown in the in-game patch-notes panel. Added September 11th.

  • Added the information that you can press and hold E to collect everything around you to the gathering tutorial
  • Improved the Recycling Station SFX
  • Improved a cutscene SFX
  • Changed the minimap initial state to visible
  • Added security check to preserve save files
  • Added error log prompt window
  • Fixed a bug that could make a some items to disappear from inventory
  • Fixed a bug that allowed the player to use a feature that’s not available
  • Fixed an issue with the hat animations when using player dash
  • Fixed an issved related to scroll buttons
  • Fixed the enemies Health Bar position for ultrawide resolutions

Alpha 0.20.10.x
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Alpha 0.20.10.x was the first release of the demo on September 11th.

  • Fixed a bug that was causing save-file corruption.
  • Fixed a bug that prevented the game from loading under some circumstances.
  • Fixed a bug related to the bow.

Alpha 0.20.9.x
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  • Revamped one area.
  • Adjusted some tooltips.
  • Changed the model and visual effects of two bow abilities.
  • Changed collision detection for some projectiles.
  • Changed a chest’s loot table.
  • Changed the damage and mastery experience of several mobs.
  • Changed the loot tables of some mobs.
  • Improved mouse target detection when selecting areas of the minimap.
  • Improved controller cursor movement in some interfaces.
  • Fixed an issue causing a rare black screen after choosing a saved game.
  • Fixed corrupted save files.
  • Fixed NPC navigation in one area.
  • Fixed a bug related to the crafting tutorial.
  • Fixed a bug that caused an error after character creation.
  • Fixed some projectiles not appearing after changing scenes.
  • Fixed a bug that allowed a boss corpse to be duplicated.
  • Fixed a cutscene near the end of the game.
  • Fixed the Acolyte Tracker’s hook skill.
  • Fixed the attack-rate calculation for some weapons.
  • Fixed some Mastery combos not working after reloading the game.
  • Fixed a bug that could lock the game when closing the Character Stats panel.

Alpha 0.20.8.x
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Alpha 0.20.8.x temporarily reversed the previous update’s addition of 1366×768 support while the developers investigated visual artifacts at that resolution.

  • Fixed a bug that caused a new character to inherit quest status from an old save.
  • Fixed a bug that prevented some cutscene states from being saved.
  • Fixed an issue that allowed the player to enter a blocked area before defeating a boss.
  • Changed some bow stats.
  • Changed a chest’s loot table.
  • Changed how combos are detected to make them easier to use.
  • Revamped some areas of the Prologue.
  • Improved the loot tables of some mobs.
  • Improved the bow’s bonus modifiers.
  • Added a bow to a specific quest area.
  • Temporarily disabled 1366×768 resolution support while investigating visual artifacts.
  • Made other minor changes and fixes.

Alpha 0.20.7.x
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This update changed the version-numbering format used by the game.

  • Fixed a bug that sometimes caused the death scorch mark to remain on the player’s corpse.
  • Fixed some lights appearing over hidden areas.
  • Fixed some lights appearing in hidden areas of the Prologue.
  • Fixed some projectiles not appearing.
  • Fixed flickering in some skill-preview videos.
  • Fixed a problem at 1280×800 resolution.
  • Fixed Spiderlings attacking the player during a cutscene.
  • Fixed a bug that prevented the player from moving while in an NPC location.
  • Fixed a boss continuing to attack after the player’s death.
  • Changed large wooden furniture to make it unbreakable.
  • Added support for 1366×768 resolution.

Alpha 0.20.185
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  • Fixed an issue that prevented Bow Mastery from unlocking properly.
  • Fixed an object not being destructible by projectiles.
  • Fixed enemy navigation around several objects.
  • Fixed a bug where standing in a trap would sometimes trigger its damage only once.
  • Fixed the Acolyte Protector’s damage hitbox.
  • Fixed the colliders of some objects.
  • Fixed the character-selection screen portrait.
  • Fixed a bug that caused the quest tutorial to appear when loading a saved game.
  • Fixed a saved-game loading issue.
  • Increased Spiderling attack damage.
  • Increased the tutorial-panel font size.
  • Adjusted the critical-death probability.
  • Revamped tooltips.
  • Added a confirmation button to the Character Stats panel.
  • Added a confirmation prompt to the Character Stats panel.
  • Added a scorch mark when the player dies.

Alpha 0.20.184
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The in-game entry for Alpha 0.20.184 also contains changes from Alpha 0.20.180, 0.20.181, 0.20.182, and 0.20.183. It does not identify which earlier version introduced each change.

  • Fixed the dialogue window size and position on ultrawide resolutions.
  • Fixed the camera during a boss encounter.
  • Fixed a rare bug that caused the player to become stuck at a boss door after a cutscene.
  • Fixed some visual assets.
  • Fixed a gamepad issue in the main menu.
  • Fixed an error that could cause a black screen after opening the game.
  • Fixed enemy navigation in one area.
  • Fixed a layout issue in the Mind’s Journal.
  • Fixed old saves not opening.
  • Fixed the player sometimes freezing after closing interface panels.
  • Fixed player interaction during cutscenes.
  • Fixed the minimap not being saved correctly.
  • Fixed minimap behavior.
  • Fixed the user-interface size on ultrawide resolutions.
  • Improved the crafting window.
  • Improved the visibility of some skill tooltips.
  • Improved and adjusted video configurations to prevent some resolution issues.
  • Improved and replaced some sound effects.
  • Adjusted LilBomber’s attack.
  • Replaced the visual effects for some gathering actions.
  • Replaced the lore-content window.
  • Added a patch-notes panel to the main menu.
  • Added a new player-death animation.
  • Added a size-responsive HUD feature.
  • Removed unfinished localization strings.
  • Made other minor bug fixes and changes.

Original In-Game Patch Notes
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Editor’s note: These patch notes images are modified so that they can be spliced together as 1 image. The in-game version requires the user to scroll to read all the patch notes.

Original in-game patch notes for Emberville Alpha 0.20.11.x
Original in-game patch notes for Emberville Alpha 0.20.10.x
Original in-game patch notes for Emberville Alpha 0.20.9.x
Original in-game patch notes for Emberville Alpha 0.20.8.x
Original in-game patch notes for Emberville Alpha 0.20.7.x
Original in-game patch notes for Emberville Alpha 0.20.185
Original in-game patch notes for Emberville Alpha 0.20.184